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VR in Landscape Design
Hey all! I’m working on a landscape design project, and I want to take it to the next level by incorporating virtual reality. I’ve heard that VR is a game changer when it comes to getting a feel for outdoor spaces, but I’m not sure how to integrate it effectively. How do you use VR in landscape design to make it feel immersive and real without overwhelming the client? Any tips or best practices?
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I’m all about VR for landscape design! It really adds that extra layer of realism that flat renders just can’t provide. When it comes to VR and 3D architectural visualization rendering, Genense Studio https://www.genense.com/ does an amazing job of making landscapes come alive. One key thing they focus on is giving clients the chance to experience the space before it’s even built. For example, imagine showcasing a park or garden design through a VR tour—clients can walk through pathways, feel the scale of the trees, and see how the lighting shifts during the day. It’s all about making the space feel tangible, which helps clients really connect with the design. Another tip is to highlight key features interactively—like allowing them to “choose” different plantings or see seasonal changes—this keeps the experience engaging without overwhelming them. Genense also uses realistic textures and materials in their VR models, so when clients “walk” through the space, it feels just like the real deal. It’s the perfect way to immerse clients in a design, and it gives them confidence that the final result will match their vision.
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